Web4 feb. 2024 · I'm making an iOS app to wrap my javascript game. On mobile safari it works fine because after I play a sound in ontouchstart, then I'm allowed to play any audio whenever I want, and I can set their volume too. Problem 1: In a WKWebView I can only play the specific sounds that I played in ontouchstart, not the rest. Web25 jul. 2016 · On iOS 9, s will only begin playing as a result of a user gesture. So pages which replace an with a will require a user gesture before …
audio音频在IOS无法触发oncanplay事件_ios14 audio事件_小生鲜 …
Web9 apr. 2024 · 核心是监听了canplaythrough事件,然后自己去让视频play()。 在这个过程中还发现,ios和安卓不一样,安卓上需要设置muted才能自动播放,ios没这个限制,当然,多媒体播放政策呢,厂商也一直在调整,需要关注。 Web7 apr. 2024 · HTMLMediaElement: canplay event. The canplay event is fired when the user agent can play the media, but estimates that not enough data has been loaded to play … how many primogems needed for 90 wishes
javascript - audio oncanplay IOS移动端无法执行 - SegmentFault
WebMusiqBox is an client-server based audio player, which let you stream music files from any device to an server and plays it. You are also able to store music on the server itself and manage it with your smartphone or desktop. The aim of MusiqBox is to extend the functionality of an existing audio-system (e.g. common stereo) with this features ... Web7 jul. 2012 · Essentially, as described in our first foray into audio issues on mobile devices, iOS will not play audio without it being first invoked by the user. The following function takes a DOM element and assigns it an HTML5 audio tag to … Web定义和用法. oncanplaythrough 事件在视频/音频(audio/video)可以正常播放且无需停顿和缓冲时触发。. 在视频/音频(audio/video)加载过程中,事件的触发顺序如下: … how could dna information be used unethically